Showing posts with label SONY. Show all posts
Showing posts with label SONY. Show all posts

Tuesday, August 12, 2014

Musings on the Battlefield: Sony "Share Play", and why EA needs to “do the decent”.

With Sony’s recent announcement about the features of their 2.0 software update for PS4 … well … one FEATURE in particular, “SHARE PLAY”, they have upped the ante for game distributors worldwide to either “put up or shut up”.

Games that don’t offer a “co-op” mode, like BF4, are going to have to give back a little of their profits if they are to keep pace with the increasingly SOCIAL NATURE of gaming.

copyright Mike Reed
Do you hear me sweetheart? I said, EA is going to have to allow for SHARE PLAY, and whatever Microsoft’s iteration will be, if they are to stay competitive in the mindset of gamers who prefer the online, multiplayer experience, to the single-player game mode. I count myself amongst the former.

Since Share Play requires the purchase of the PS4 AND the PS Plus membership, it’s not like either company is sacrificing much.

“Yeah, but how does EA benefit from Sony’s PS Plus sales?”

My guess is that Sony has extended a partnership agreement with specific distributors like EA. If a purchase of EA software is made via PS Plus, EA gets a cut, and EA get access to the PS Plus membership.

Make no mistake; EA wants to stay a PS Plus advocate. Sony has made it clear that PS Plus is their premium customer interface, and games which take advantage of the new feature(s) will no doubt get top-shelf treatment in Sony’s marketing campaigns, (see the nod to the Last of Us, NBA2K, and Child of Light; Sony Announcement).


But even if there were no economic incentive, EA and DICE need to do the decent and see that their faithful Battlefield customers are rewarded for their loyalty, and in the process, lay the framework for the future of Battlefield gaming online.

"FINALLY 120! But wait, WHAT DO YOU MEAN EVERYONE IS ALREADY 130!"

It's not fair but neither is the nature of gaming. We are a Darwinian lot and even though we chant "fair play" it's with a certain knowledge that the online multiplayer first-person-shooter is a dog-eat-dog, SURVIVAL OF THE FITTEST world in which we inhabit.

It, therefore, came as no great surprise when, in the midst of gloating my recent 120 - BRIGADIER GENERAL achievement, I became aware of the multitude of my superiors who had already attained 130. God bless em and I hope to meet you ALL on the BATTLEFIELD, jerks.

BOOM SALAD FOREVER! PSN>JOHNDAVIDFLORES

Friday, July 25, 2014

Musings on the Battlefield: TANKS, APCs, JEEPS, BOATS and … MORE TANKS!!! Also: What Data is SONY Collecting and Why Is It So SECRET?


The versatile quad.

I thought with this weekend’s XP BONUS event rapidly approaching, I would give my faithful readers some useful pointers on driving the vehicles, including the boats!

You are welcome.

The main challenge with all of the vehicles, and especially the tanks and helis, is becoming adept at the highly complex controller sequences that are required to be effective and not a mobile liability. I would say that of the numerous air and land vehicles available, tanks and helicopters are the most challenging because you have so much you have to pay attention to simultaneously, in addition to the controller movements.

Shouldn't be parked there friend.
Players that don’t understand this and then jump into an APC make me crazy. I can almost predict how long it will take them to ABANDON the vehicle to the enemy. Once the enemy has your tank, you’ve got problems, especially if the thief knows how to drive it.

So, RULE #1: NEVER ABANDON ANY LARGE ARMORED VEHICLE, unless you are ABSOLUTELY CERTAIN the vehicle cannot be salvaged.

When in doubt, let it blow. If you want to practice in a live environment, you have to be willing to take one for the team.

I like jeeps and quads. They're fun. They fly over hilltops and off of skyscraper hotels. They are the easiest vehicles to use because they are both indestructible, sort of, and highly maneuverable. They are like BF4 starter vehicles and I recommend them to those that want to be better vehicle drivers in general.

You really like quads eh?
“BUT I WANNA DRIVE TANKS!”

You will, but we ALL have to walk before we can run.

Start with jeeps and quads. Both are very dangerous vehicles and still the best transportation to use in OBLITERATION when you’re taking the bomb to a target.

Keep in mind though, because of their size they are easy to lose control of especially if you are driving over hills. Sometimes it requires airborne counter-steering and other advanced techniques to keep from launching yourself into a building when you land.

Starting with small vehicles like jeeps or quads will help you to develop the basic motion you will use later to drive the big boys. AND they will teach you a TON about EVASIVE MANUEVERING in a vehicle, a skill that can make you a tank drivin GOD.

My BEST TIP FOR DRIVING SMALL VEHICLES is to take your foot off the gas. You don’t always have to drive pedal to the metal, even if you are carrying the bomb. If you want to get somewhere fast, learn when to let the vehicle coast.

When you do finally get in that big armored monster, and you will, just keep these things in mind and I GUARANTEE you will have a better chance at surviving.

I see you behind those flames.

NUMERO 1: Keep moving. Standing still, even to aim, makes you an EASY TARGET, so keep moving. Forwards and backwards, sometimes you will get kills just running over the enemy that is sneaking up behind you. In any case, ONLY THE DEAD STAY MOTIONLESS.

NUMERO 2: Learn to AIM and then move the enemy into sight. What I mean by this is, aim your main gun before you engage the enemy, and then drive the vehicle so that the enemy is in your sights, and fire. This will help you to avoid standing still and over time will also improve your aim.

NUMERO 3: When taking on another tank/tanks, in close combat, practice moving forward and watch the enemy’s gun, when you see it start to track you, quickly move backward, until the tank is in your sights, and fire. Keep practicing this and sooner than later you will see just how easy it is to out maneuver the enemy and make them pay.

NUMERO 4: Retreat is sometimes the better part of valor. I almost never abandon my tank, and if I do, the tank is going to blow. I prefer to never get to that point. Which means knowing when to get out of town. If you find you’re taking too many hits or if you’ve landed in a hornet’s nest of SMAWs and Javelins, haul a$$ to the nearest shelter and regroup.

“WHAT ABOUT THE BOATS?”

Boats are an easy crossover from land vehicles, the effect of the water on your motion being the main difference. RULE #1 still applies: NEVER abandon an armored boat to your enemy. NEVER. With that in mind, the tips for the jeep and the tank apply well to their cousins in the water, with one minor exception: the Personal Water Craft or PWC.
Um. How do I get off of this thing?

Remember that advice I gave you about the jeep and taking your foot off the gas? Well, even that may not help you get control of the BUCKING BRONCO PWC. Your best bet is to switch to first person view when driving it. You might find it’s a little easier to control.

Actually, I prefer first-person view for the large vehicles and third-person for the smaller, but like I said, the PWC is its own animal.

Last thing to keep in mind about the boats, is that you can dislodge any vehicle with a MELEE STRIKE, yep, EVEN THE BIG RCB and DV-15. Next time you find a boat stuck on the dune, just hit it from the front with your knife until its safely back in the water.

gamepressure.com

 SONY’S DATA COLLECTION SECRET.

So, a weird thing happened to me last week. I was on the phone with Sony Playstation Support, and we got on the subject of the DATA COLLECTION process on my PS3.

 “What data collection?” You ask. It’s the data collection that you send to Sony whenever a certain app takes a dump… a memory dump. Those with a PS3 should know what I am talking about.

After a hard-reboot, the PS3 asks if you want to send information about the crash to Sony. The purpose of the data collection is to help improve the quality of the software and user experience, so they claim.

Stupid me, I thought I would ask Sony for a copy of my PS3 report, you know, what data have they collected, who have they sent it to, and what have they done with it?

Hear that? That silence. That’s what it sounded like on the phone.

I pushed a little harder and eventually got someone who said that Playstation Support is not privy to the details of the data collection that occurs after an application blows up. In other words, they didn’t know AND Sony Corp. wasn’t going to share.

Interesting. So, I’ll let you know how this all plays out. A supervisor promised that someone would get back to me with answers to my questions. We’ll see.

Until next time, DEATH TO ALL C4 SPAMMERs! And come find me at PSN>JOHNDAVIDFLORES